Star Citizen outages reported in the last 24 hours. Security ships will not attack players with CS1-2 and will instead scan and tell the player to pay off their fines. This will be a Long Term Persistence and Reputation Wipe. Star Citizen Patch 3.14.0. Given we have made hacking Crime Stats more challenging by limiting it to Kareah, we have greatly reduced the time it takes to remove each infraction. This all pertains to Reputation, Items, Ammo , Weapons , armor, Ships , Ship Components and more.Timecodes00:00 - intro00:10 - Character creator(StarCitizen)01:30 - checking what was lost after update02:55 - Getting geared up(StarCitizen)04:38 - Lost items and Ammo (character Reset)05:07 - you Dont lose AUEC(Character Reset)05:29 - Shooping at Cubby blast10:31 - shopping at Empire(Star Citizen)13:26 - all ships remain after character reset21:47 - Lost ship components (StarCitizen)25:22 - Finding presents (Star Citizen)25:59 - arm cockpit glitch(StarCitizen)26:45 - Charater Reset can unbind buttons33:36 - Setting Respawn point (StarCitizen)33:56 - Outro There are 2 modes players can be in while salvaging by pressing 'G' (Default keybind), Converging and Fixed Mode. Players will need to manually remove filled storage boxes from the ship's salvaging area using a using a handheld tractor beam or by converting it into RMC canisters for repairing. Players will lose all items, the contents of the wallet with virtual currency and earned reputation. A "wipe" is a reset (complete removal of data) in at least one of the databases that are used to store player progress, items, credits, and more in Star Citizen. If you have ground vehicles through the pledge store, selecting an initial home location that supports ground vehicles, like New Babbage, would be best. This feature also has the addition of many new, discoverable derelict ships in space around places like asteroid belts with many more common smaller ships and much rarer larger ships for players to salvage. porn net free. This will be a Long Term Persistence and Reputation Wipe. Pledge and items bought with real money will return to you if you do a character reset OR with the next major patch so not lost forever. Did you lose armor, weapons, ship components, or even aUEC? The Star Citizen Wiki is a part of the Star Citizen Tools project. With this latest update, your initial spawn chooses the location of all your ships. [1]. Added name and distance of player who accepted revival beacon on the incapacitated screen. These will be returned upon new major patches or through an account reset. Doing a character reset as Im typning this.. You only lose a random selection of ship components. will be set to default configuration and will be in local inventory at your primary residence, Ship components are not lost, but will need to be reinstalled on your ship(s). Fixed various issues with missing geometry in Dying Star. This includes a brand new Prison Escape Delivery Mission, where players have to find and loot an item in the escape route and then deliver it at the nearest outpost, upon doing this the player then will have their criminal record wiped by the mission giver. Press J to jump to the feed. Star Citizen will receive the Alpha 3.17.2 update in July 2022, but players will lose all their in-game items and currency as the update brings a database wipe. USER.cfg settings: r_displaySessionInfo = 1, New Rivers (40 New Rivers on Hurston and microTech), Character Customizer - Stuck on "Saving Character" on the Front End menu after the first time joining PU, Items appear not to be removed from the player's inventory when they sell them or hand them in to a contraband kiosk, Location - Daymar / Whistler Crypt / Physic - Walking on hills near Whistler's Crypt can potentially kill or wound the player, Inventory - Equipped gear can be lost when player dies in armistice zone, Scanning not showing advanced statistics and details, Vulture collision too fragile and explodes after colliding softly, Multilocation - Elevators - Elevator doors open mid-transit, Merlin will not undock from Constellation, Mercury Star Runner only loads 6 SCU of cargo, Stanton - Ships / Vehicles - Ship Features - Reclaimer has no rear Elevator interaction, Multivehicle - Stanton - Vehicle Feature - Hit box desync - Vehicles do not take damage when attacked at certain parts of its hull, External Inventory - Loot Boxes will Eventually Load Indefinitely, Transit - Elevators and Trams are "Jittery" during transit of Player Character, UI / Vehicle HUD - It is possible for the Vehicle HUD to vanish for the player during flight and combat, VARIANTS ONLY - Weapon / Weapon Feature - Multitool Variants display "HEALING" info regardless of attachments, Orison - Mission Content / Locations - A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission, Inventory / Loot Boxes - Loot Boxes will Disappear on Approach or after Opening. Click the link below to go to the official Roberts Space Industries website: https://robertsspaceindustries.com/account/billing. Fixed an issue where an attacker would receive -1 kill if the target bled out. Will the ships that I have bought with real cash on the official website still stay after a wipe? 6.8K views 6 months ago If some of you are like me and have encountered a bug that has caused Star Citizen to be impossible to play, you will need to perform a character reset. So, you will get a 20% bonus on any BH mission you do, but you have to do the BH qualifications missions again (for vlrt etc.). Similar to eliminate all missions, Eliminate Specific Missions will task the player with killing single or multiple Bosses based on difficulty. Just FYI - a character reset will move all your in game gear to your newly selected home location too. So, if you have already made great a connection with a certain faction by increasing your reputation, your progress will be saved. This will be necessitated by a complete overhaul of how items and inventory work. Salvaging while in a vehicle is a mode like mining. Star Citizen players are set to a fresh start when Alpha 3.17.2 launches. The Star Citizen referral code is part of the referral program and grants you 5000UEC for free. To be able to scrape the hull of a newly "found" wreck, the target must have it's shields turned off (Indicator in UI will informs about shield state). Any players in the area contributing to the mission will get part of the overall reward. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. Subsequent changes will not update character appearance correctly until a character reset. Added ability for long term persistence (LTP) items to stack in inventory. when X amount of a locations population is killed). Of course, it won't be big enough to buy an Origin 400i, but still, it's better than nothing. Alpha 2.6.1 is out now, the developer announced on its website. When this wipe happens, all in-game items and progress will be lost, and you will only start with, Though Star Citizen 3.18 was planned to be released in late 2022, version 3.18 entered the third and final wave of testing on 14 February 2023. Again reset character if relaunching doesnt help and you are out of ships. Thanks. Allow this process to finish. Though Star Citizen 3.18 was planned to be released in late 2022, version 3.18 entered the third and final wave of testing on 14 February 2023. Reputation with in-game NPC organizations and guilds is maintained; however, you will need to complete the bounty hunter certification missions again. The IAE starts on the 19th of November and is one of the biggest events of the year for the game. Request landing has a new default keybinding of ALT + N, Addition of Drake Interplanetary's light salvage ship known as the. If you paid real money for it, it will not be lost in a wipe! Updated Intro Bounty Mission ship AI to be a more balanced experience for new players, Increased Shield Health of Size 2 Shields, Added Ability for Players to Purchase Shop Items Directly into Ships That Have Enough Storage Volume, Added and New Refueling Console to the Rear Catwalk Platform on the Starfarer, Updated Min/Max Wait Times and Insurance Expedite Fees of the Drake Cutlass Steel, Consolidated Outland HoverQuad, and MISC Hull A, Made Further Performance Improvements to Streaming Bubble, Performance Polish Pass on Large Planetary Storms, Fixed an issue causing ships and components to duplicate after a character reset, Fixed an issue causing bunkers to not clear corpses between mission instances, Elevators should no longer collide with players while moving to their destination, Selling an item should no longer reset search filters back to default, Fixed an issue causing passive detection range to be drastically reduced for all ships and vehicles, Reloading weapons should no longer fail when emptying and reloading consecutive magazines, Fixed an issue where players could equip any mag to the Behring BR-2 Shotgun, Missiles should no longer be able to hit and damage the entity they were launched from, Fixed an issue causing torpedoes to prematurely detonate before reaching max lock-on range, The Lock Ping Controls to Scanning Mode setting should now correctly apply to Mining Mode, AR Markers for ships, turrets, and other objects should no longer visually block the mobiGlas interface, The oxygen (O2) timer in the mobiGlas should now correctly take into account the player's suit oxygen supply, Traveller Rental Kiosks should no longer have a blank UI / appears black when accessed, Fixed an issue causing characters and objects to not display animations and appear to teleport while moving when looking at them from a distance through higher magnification weapon scopes, Fixed an issue that was causing the fuel purchase price to slowly increase after players have committed to purchasing fuel from a Starfarer, Players should no longer be able to request docking to a Starfarer if the refueling boom arm is not extended, Starfarer's upper turret should now have atmosphere, Fixed an issue causing 300 Series ships to consume hydrogen fuel at a higher than intended rate, "De-select/select" attachments on FPS weapons in shop's confirmation window should now correctly function, Carrack should no longer be missing geo for holo compass on the bridge technical deck, Fixed an issue causing some of the Carrack's component bays and suit lockers to not be able to be closed after opening, Oxygen should now be present in the Carrack's repair room, Players should now be able to sit in the chair in the Carrack's Captain's Quarters, Starfarer Co-Pilot's Inner thought UI to turn ship off should no longer block MFD access, Starlifter Series landing gear should no longer compress, causing the ramp and elevators to collide with the ground, MISC Prospector Paint options should no longer be missing from the VMA, Cave interiors on planets with breathable atmospheres should now correctly inherit the atmosphere of the planet, There should no longer be invisible trees that players can collide with around the microTech river, Loot Crates in UGFs should no longer duplicate and overlap inside of each other, Added additional robustness to loot transfer to help Items transfer quickly from loot crates to personal inventory, Using attachment interface to remove attachments should no longer cause some attachments to become stuck on the weapon and be unremovable, Hornet Pirate should now correctly give Combat Assistance Mission credit when destroyed, The Price of Freedom Laptop should no longer be missing its UI prompt, preventing a critical aspect of the mission, Supply and demand for buying and selling commodities should no longer instantly refill, Fixed an issue causing Comm Arrays to be missing their missile defenses and S10 turrets, Fixed an issue causing Comm Arrays to incorrectly have trespass zones which will give the player a felony, Fixed an issue causing some players to not receive their badge for completing Pirate Swarm in a group, Artimex Armor cape should no longer appear to be blown by wind when there isn't any, Projectiles fired from UGF turrets should no longer be invisible and have chance of being silent, Fixed an issue where ships docked to Starfarer / Starfarer Gemini could fall in atmosphere, Fixed VisArea issues with multiple doors on the upper deck of the 400i, The "Destroy Illegal Drugs" mission should now complete correctly after destroying all the drugs. Mission progress is lost Crime Stat is reset Ships, vehicles, equipment (armor, personal weapons, etc.) Other content is available under. Today, Cloud Imperium Games shared more details on the next major update for Star Citizen. As is the case already, security will attack a CS3 player while requesting their surrender and players can power down their ship to surrender. This video is about Resetting your Character ,what do you lose & what remains. Racing time trials have finally come to the PU! Added dropped clutter prevention to avoid extreme performance issues when players drop hundreds of items into a single area. This new attachment attaches to the Grin Multi-tool along with the new salvage ammunition canister to allow players to scrape and repair the hulls of vehicles. There are some new suits of Caldera High Pressure Suits & RRS Light Armor. Patch should now show: VERSION 3.14.-LIVE.7698044. Fixed an issue where ships would duplicate repeatedly for players who were stuck on the loading screen. Wipes are always an opportunity to look on the bright side of life in the Star Citizen universe. Star Citizen buildreleased on 2021-11-18, All game content and materials are copyright of Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.. Star Citizen, Squadron 42, Roberts Space Industries, and Cloud Imperium are registered trademarks of Cloud Imperium Rights LLC. rdr2 emerald ranch dog location; what happened to kraglin in infinity war; hershey bears 2021 2022 schedule; how to cook goodies frozen egg product Create an account to follow your favorite communities and start taking part in conversations. Things like ships, components, weapons and armor have been persisting through character resets. Increased shield down delay from 5 to 10 seconds, Greatly increased the hull health of the 600i, Added Centurion, C8R, Cutter (625 000), Corsair (2 980 500 / Loreville), and Mule (15 000) to in-game shops, Added Avenger Renegade (1 076 600 / Loreville), Sabre Comet (2 354 100 / Loreville), Gladius Valiant (1 429 800 / Loreville), C8 Pisces (452 500 / Area 18), F7C Wildfire (2 246 700 / Area 18), MISC Hull A (1 375 500 / Loreville), STV (12 000 / Area 18), and RSI Scorpius (2 879 700 / Loreville) into in-game shops, Updated Commodity Kiosks to Use Building Blocks Tech, Fixed - Bad token/Missing text on main menu after server crash, Fixed - Remote Turret aim assist is broken, Fixed - Hospitals - Multi-location - No flight suit or helmet in inventory when respawning at hospitals, Fixed - Stanton - Combat AI - UGF Missions are missing NPC spawns to complete the mission, Fixed - Locations - Elevators / Physics - Hangar elevator's collision grid pushes player through its path when called, Fixed - NPCs - Cutlass Black Reinforcements Do Not Exit Ship, Fixed - DRAKE Corsair - Core Tech / Physics - When flying in a straight line in atmosphere, the Corsair will nose down without pilot input making it hard to control when at speed, Fixed - Commodity Trading / Selling / UI - Commodities will not appear in the Commodity Kiosks and cannot be sold, Fixed - Orison - Transit - Shuttle to vision center never arrives / gets stuck, Fixed - Character / Loadout - After exiting Klescher, player will have no head or mobiglas, Fixed - Ship drops out of quantum when Pressing B or Missile Mode, Fixed - QT markers disappear when travelling between planetary markers until QT drive finishes spooling, Fixed - Security Post Kareah - AI / Mission Content - Security AI are not spawning in their correct loadouts causing them to cower/surrender, Fixed - Mission Content / AI - Infiltrate Orison - AI are not leaving their spawn closets, Fixed - Missions - Bounty Hunter - PvP Bounty does not complete if the target suicides after being downed, Fixed - Crusader Mercury Star Runner - Vehicles / Animation / Actor Tech - The player is not attached to the cockpit seats during the enter or exit animations, Fixed - Stanton - FPS / Animation - Weapons will holster and unholster themselves repeatedly at low server FPS, Fixed - KLWE scope optic has no crosshair, Fixed - Inner Thought wheel Back / Exit button UI is missing, and replaced with an " X ", Fixed - Greycat Industrial STV - Vehicle / Player / Animation - Animations do not line up for Female player characters. Removed 3rd Person Camera from Elimination. Any cargo or equipment stored on your ships will be lost. Star Citizen Browse game Gaming Browse. Fixed an issue where a player could spawn into a ship that had no seat, causing the player's character to get into a bad state. BleedOut will now award the shooter, both for causing the bleed out and for all bleeding damage inflicted afterwards. Players have 1 week to pay off fines for a more reasonable price. You can track where all your ships and items are with the NikNax App on mobiGlas. These are additional variants of those already placed on microTech in 3.17. Addition of 30 new, small Derelict Outpost locations across more planet-side locations in the Stanton System. Press J to jump to the feed. There are some tweaks to the Law system, you can pay off level 1 crime stats at fine terminals (if you can get to them). Last Stand will no longer respawn an already spawned player at the start of a round. This is to show the player they have a law issue that needs taking care of. male actors with big noses; revit dimension angled wall; Maybe some clothing and ship components and you have to do the unlock bounty missions again, but you don't lose your reputation. Increased visibility of limb damage text when healing yourself with a medical tool. (Note for PTU: Currently after completing the Lorville racetrack Time Trial, reputation will unlock the rest of the racetracks at once. I logged in today and lost armor, weapons, and tools about 10k uaec. For each person they seem to have a different result. Star Citizen 3.9 gives us the opportunity to reset our characters if things go wrong. https://starcitizen.tools/index.php?title=Update:Star_Citizen_Alpha_3.17.1&oldid=195313, Pages using DynamicPageList3 parser function, The Platinum Bay shops at the reststops will temporarily have the generic depot attract screen on them until the proper Platinum Bay attract screen is created, Orison - The AR Marker for the Players designated landing area only appears when the Player gets within a close proximity to the Spaceport, Ships can explode after players exit them, While docked to a Starfarer the Valkyrie will continuously tilt instead of remaining stationary, Damage to player health can become delayed and can trigger after the player has fully healed themselves, The Argo Raft's elevator controls cannot be interacted with from either inside deck, A ship's targeting pip may be missing or disappear for some players; they cannot be targeted when this happens, Character's head, mobiGlas, and other equipment can sometimes go missing after being released from Klescher, Medical beacon will not complete mission/payment when player is brought back from incapacitation, Character animations are not playing when looking at them at a distance through scopes, Spawn closet doors do not open or remain open for friendly AI, 890 Jump - AI do not spawn appropriate number, Bunker turrets will shoot at a player with a lawful mission to be at the bunker, Remove Claimjumpers - Mission does not progress after player has reached mission location, ReplaceMe balls around Outposts on Daymar, Area 18 - Centermass elevator duplicated; cannot enter the second, static, elevator door, Trying to buy from Pharmacy kiosk causes a Failed Invalid Location message. This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. They typically happen because of development progress or database contamination because of bugs. Dying Star has undergone a visibility pass, reducing cloud density, glare and size of smoke particle effects which lead to poor visibility and motion sickness for some players. pharmacies with adderall in stock near me. (GameWide) Closure rate marker fixed to give correct velocity towards target rather than full relative speed. You will lose whatever you have carrying on you when you die, though you can try to return and loot your body. Reputation with in-game NPC organizations and guilds is reset. I. There are new Missile turrets that have been added to the defenses that you might find yourself up against or being protected by. The Star Citizen Wiki is a part of the Star Citizen Tools project. Star. There are also lootable boxes at some POI and in the PTU there were some very interesting items in there, some of which were only available in those boxes! You'll be able to choose to respawn IF you donn't want to wait / dont think you'll get back up. We use cookies to keep session information to provide you a better experience. Each consecutive level results in more severe punishments being placed on the offender. Low and behold, I was forced to do one myself. This feature also applies to Ground Vehicles. Players will Start with at least 20,000 aUEC plus any UEC on their account I believe ALSO (Players who participated in the recent XenoThreat will get an additional 100,000 starting aUEC). Added kill specific and kill all missions. The first implementation of Salvage into the persistent universe, which includes both hull stripping as well as repair. Star Citizen puts ultimate control in the hands of the player, whether you're making your way as a cargo hauler, exploring the vastness of space, or scraping out a living . Fully close the RSI Launcher. For players to qualify and receive these missions they first need to complete Security Work Assessment for Crusader Security. There is a referral scheme on at the moment until 1st December, if anyone signs up using your referral code and they buy at least a $40 package/ship then you both get a Argo Cargo with LTI (you can only earn 1 during the promo) its not giftable BUT you can upgrade it to another ship and it has an effective trade in value of $35 for that purpose its a free LTI token basically. Though we can't predict when development progress or database contamination will occur, we do know that this most-severe level of wipe will happen at least at these two points: The following items are affected when there is a Long Term Persistence and Reputation wipe: Aside from character resets, wipes are beyond the control of the player base. You have won/lost the match" can be heard multiple times at the end of a round in Arena Commander, When undocking, ships will occasionally become caught on the docking arm instead of detaching smoothly. Star Citizen Alpha 3.15.1is an incremental update to Star Citizen Alpha 3.15.0, adding the Aegis Redeemer, Ares Ion, Ares Inferno, and preparing for the Intergalactic Aerospace Expo 2951 Alpha Patch 3.15.1 has been released to the LIVE environment! Re-open the RSI Launcher Click the SETTINGS option Press the VERIFY button next to "Analyze game files". Initially only at Security Post Kareah, this new mission type is generated for players when a location deems itself under attack (e.g. The USER folder can be found (in default installations) at C . With the arrival of Star Citizen Alpha 3.17.2, players will lose their in-game currency (aUEC) and items, including ships, weapons, armor, and other types of items. This T0 implementation is focused on Ships and includes reputation progression tracks. Add option to PIT menu to dismiss corpse marker. Constellations or the parasites despawn when you are 30km away from them. The prison and it's mine are now filled with an emergent population of prison guards and civilian prisoners' with lootable items. There are even NPCs to assist you in some of them. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. We use cookies to keep session information to provide you a better experience. Duel Mode should no longer affect the Battle Royale Leaderboards. go to; C:>users> [yourname]>AppData>Roaming>7DaysToDie>Saves>Random Gen (or navezgane)> [mapname]>player you will then see a file named "xxxxxxxxxxxxxxxxx.ttp" (xxx's being your player ID) and a file named "xxxxxxxxxxxxxxxxx.ttp.bak". Star Citizen Alpha 3.15.1 is an incremental update to Star Citizen Alpha 3.15.0, adding the Aegis Redeemer, Ares Ion, Ares Inferno, and preparing for the Intergalactic Aerospace Expo 2951. Fixed an issue where attackers would not be credited for kills against players who killed themselves. Red Wind Local Delivery, Ling Family Local Delivery Route, Covalex Local Delivery Route, and UDM Local Delivery Route. The addition of the new Sand Cave Archetype across multiple planets and moons in the Stanton System, including Hurston, Magda, Ita, Daymar, and Wala each with their own 20 unique sand cave formations. If some of you are like me and have encountered a bug that has caused Star Citizen to be impossible to play, you will need to perform a character reset. Arena Commander has had a Rework of the Broken Moon Map. The vast majority of crimes can now be paid off as fines rather than needing prison time. Alpha 3.17.2 will eventually arrive next month in July 2022, delivering new playable content for players and many improvements. Ships, vehicles, equipment (armor, personal weapons, etc.) #10 Dregor Jul 9, 2019 @ 8:49pm This is a known bug. You will lose whatever you have carrying on you when you die, though you can try to return and loot your body. So that means that ill lose all my bunker repetition?! We also will see Easy Anti Cheat here along with maybe some new cloud tech for other planets like microTech. There are join server as group issues, if you get infinite loading screens, then have 1 person from your group join a server and then all join them. These new sand caves include the brand new land crustacean known as the Stone Bug with it's new harvestable, the Stone Bug Shell. Fixed various vis-area issues across OP Station Demien, Echo11 and The Good Doctor. We have New Missions focused around Bunkers, lots of defense and assault or get in sneak and get some boxes. Have not tested yet for sure. Star Citizen's developers, CIG, take a proactive approach to announcing Long Term Persistence wipes because the wipes are disruptive to the player base. hemorrhoids secondary to gerd. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. You can then interact with your personal inventory and the local inventory of the location or ship (if you are standing inside a ship that has internal space). This was a highly requested. Also its worth mentioning the starting zone you choose all your ships and items will start here and planets also share their inventory with the local space station too, so it makes it easier to get and move your stuff. Increased the size of text on Incapacitated screen. Fixed mode acts like weapons and points the salvage beams directly where the player aims the ship while Converging mode lets players gimbal the beams independently. Things like ships, components, weapons and armor have been persisting through character resets. The following items are affected when there is a database reset or you request a character reset: Long Term Persistence wipes are not regularly scheduled, and are usually a result of development progress or database contamination due to bugs in the game. That is a Character Reset on the RSI page. The following ships are now rentable in Arena Commander: Aegis Hammerhead, Reclaimer, Vanguard Harbinger/Sentinel, Vanguard Sentinel, C8 Pisces, Carrack/Expedition, Aopoa Khartu-al, Nox/Kue, Argo Mole/Carbon/Talus, Raft, Banu Defender, Consolidated Outlands Hoverquad, Drake Dragonfly, MISC Hull-A/Prospector/Starfarer/Gemini, Origin 890 Jump, RSI Mantis/Scorpius. Addition of many new racing locations into Stanton. big breast female. Fixed an issue where occasionally when renting an item, you would experience a large hang. However, more serious crimes are very expensive. Each location features a collection of ruined outposts in varying degrees of degrade along with missions and AI inhabitants. Your choices matter a lot now. All rights reserved. I decided to take a few minutes and show everyone how to reset so you can get back into the game.If you like my video, hit the like and subscribe button, we would greatly appreciate the support!Patreon: www.patreon.com/texasspacenavyYouTube Memberships: https://www.youtube.com/channel/UCq910Bc3yFH5ZHhop7MVvmg/joinReferral Code: https://robertsspaceindustries.com/enlist?referral=STAR-2PXP-ZV26\u0026fbclid=IwAR2vSe_TMm_cbMsTAcnnbjOfq0cHWumZECF7eSGNU2V1o4qlKAX-YmEE05YOrg Page: www.robertsspaceindustries.com/orgs/TEXASDiscord: https://discord.gg/av6WSYaGuilded:https://www.guilded.gg/Texas-Space-NavyWebpage: www.texasspacenavy.comTwitter: @navy_spaceEmail: TexasSpaceNavy@gmail.comTwitch: www.twitch.tv/texasspacenavyTheHortonHustle Twitch: https://www.twitch.tv/thehortonhustle/K9 Youtube:https://www.youtube.com/channel/UCeH_DoQiMm2wPxnWO7iLYig/featuredThanks again andWe will see you out in the Verse!
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