The Temple of Dala (Chapter 3) In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. He will tell you to ask someone named Isaac about the ruby. The priestess will ask you to find some grain for them. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. If you click on him before the battle starts, you may get the initiative in the battle. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Venutrier of Lan will capture you and throw you into the mines. Return to the upper level. Go north and inside the house you will find a Crystal Staff. Go back south the way you came and you will meet Duke Martin just south of where you started. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Enter Romney and go the Black Sheep Tavern. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Use some Fadamor's Formula to open the barn door and find Tamney. Return to Duke Martin and he will tell you to return to Northwarden. Speak to Beyla the high priestess and you will be healed. He will tell you to ask someone named Isaac about the ruby. Use the two remaining Vapor Masks to jump into the river and escape the mines. Search the lower level thoroughly to find and kill all six spellweavers. Chapter 3 - The Spyglass and the Spider Look in the well near the south side of the town to find the Knight's Piece. Continue north and speak to the gods of Timirianya through the pillars. To the west you will find 3 Vapor Masks. Follow the main road northwest until you reach the river. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. To the west you will find 3 Vapor Masks. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Poison the rations inside with some Coltari poison. Go through the door in the north wall and keep following the passage. Go back south the way you came and you will meet Duke Martin just south of where you started. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. He will ask you to check out a rumor about some moredhel illusionists in the area. When you leave the mine you will be in the dwarf town of Caldara. Enter the passage north of the Nighthawks to meet Seigneur James. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Get your equipment from the chests in the room. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. He will tell you that a minstrel is sleeping in the barn nearby. If you don't have one, you can find one to the north. Cast Strength Drain on the Wind Elementals to defeat them. Visit Craig the logger in the south end of Dimwood. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Continue east to the town of Lyton. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Visit Craig the logger in the south end of Dimwood. Enter it from the south by the mountains to avoid the pirates. Your way will be blocked by one of Steelsoul's men, however. In a corridor to the northwest you will find Obkhar. Continue west and see the ruins of Cavall Keep. To the northeast you will find three pantathians who are causing the energy drain. Speak to Kat in the bottom-right corner of the sewers and agree to help her. She will give you a Tuning Fork among other things. Get your equipment from the chests in the room. Cast Strength Drain on the Wind Elementals to defeat them. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Soon your party members will become sick. Northeast you will find another trio of houses. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. The note mentions someone from Cavall Keep. A : Go to La Mut, and talk to the commander of the garrison in the castle. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Continue through the ruins to reach Elvandar. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Go east from his house and cross the bridge. Travel north past Romney and through Prank's Stone. Venutrier of Lan will capture you and throw you into the mines. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. The priestess will ask you to find some grain for them. Arlie Steelsoul (Chapter 3) Use some Fadamor's Formula to open the barn door and find Tamney. He will reward you with a Ring of the Golden Way. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Your way will be blocked by soldiers before the bridge, though. Enter it from the south by the mountains to avoid the pirates. All the king's men will be dead. Use the Royal Key of Krondor to enter the Palace. Continue east to the town of Lyton. Stay on the east side of the river and go north. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to Irmelyn in Armengar to claim a 200 gold reward. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Turn the dials so that they read DIE and the box will open. Speak to the Duke of Romney at the beginning of the third chapter. Look inside the house to the northwest to find a message left by Pug. When you leave the mine you will be in the dwarf town of Caldara. Return to Craig and give him the trap. After you cross the bridge, go east and talk to Moraeulf. Return to the upper level. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. To the northeast you will find three pantathians who are causing the energy drain. I try to make these hints as thorough as possible. Betrayal at Krondor | Betrayal Wiki | Fandom You will find Pug in a house southeast of the ruins by the coast. Use some Fadamor's Formula to open the barn door and find Tamney. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Take Nivek's Key off the body just outside town. Squire Phillip will appear and give you the Waani device. Go to Loriel to the west and speak with Keifen Alescook. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Pug has left a another message in one of these. You will be allowed to pass but will have to fight enemies on the other side of the pass. He will ask you to check out a rumor about some moredhel illusionists in the area. Go through the door in the north wall and keep following the passage. (Your defense will go up by more if you emphasize it.) Venutrier of Lan will capture you and throw you into the mines. Take the picklocks from one of the bodies. Go south to Silden and speak to Joftaz in the Inn. Return to the Temple of Dala to the west and give them the Sack of Grain. Use the two remaining Vapor Masks to jump into the river and escape the mines. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. In a corridor to the northwest you will find Obkhar. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Take Nivek's Key off the body just outside town. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to Romney and report your success to the Duke. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. The Temple of Dala (Chapter 3) Go back west and then south from Highcastle. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Return to Duke Martin and he will express concerns about what the enemy is planning. Owyn will join your party before you leave. When you reach the fork, continue south to take the quickest and safest route back to Krondor. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. This staff will allow Owyn to cast magic again. Put some spoiled rations in the chest by the field. Take one of them with you. Head south. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Go to Loriel to the west and speak with Keifen Alescook. Northeast you will find another trio of houses. He will also give you three diamonds he had stolen from the Baron's Treasury. Return to Romney and report your success to the Duke. For this walkthrough, I will describe the shortest and easiest way. The Ghost of Jarel Lycrow (Chapter 2) Go south and enter the cave behind the waterfall using the Knight Piece. Your way will be blocked by one of Steelsoul's men, however. Go east to a farmstead and look in the house. Return to Craig and give him the trap. Take the Cellar Key from Navon's body. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Go south and enter the cave behind the waterfall using the Knight Piece. Go east from his house and cross the bridge. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Go back west and then south from Highcastle. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. The priestess will ask you to find some grain for them. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Their defense will go up by 25. You will find stairs leading down to the lower level in a room on the west side of the level. Enter Dhatsavan's temple near the center of the island by the waterfall. You will be allowed to pass but will have to fight enemies on the other side of the pass. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. She will give you a Tuning Fork among other things. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. It is worth doing because she will reward you with a Galon 'Griefmaker'. In a corridor to the northwest you will find Obkhar. Go back west and then south from Highcastle. He will ask you to retrieve one of his IronJaw traps from the area. You can find Isaac behind a big hill north of Hawk's Hollow. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Eventually you will see a pass to the east. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. To the west you will find 3 Vapor Masks. Northeast you will find another trio of houses. Speak to the Duke of Romney at the beginning of the third chapter. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Continue north and cross the next bridge to the west. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to the first room and open the south door with the Interdictor Key. Take one because you will need it later. Give him one of your Vapor Masks so that he may escape. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. You can find spoiled rations in the inn in Silden. Return to the Temple of Dala to the west and give them the Sack of Grain. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Return to Duke Martin south of Northwarden and show him the plans. The Temple of Dala (Chapter 3) Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Return in a day and Steelsoul's man will allow to pass. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Cast Strength Drain on the Wind Elementals to defeat them. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Speak to Kat in the bottom-right corner of the sewers and agree to help her. You will begin the final chapter in the caverns below Sethanon. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Take the maps from inside. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. A house in this area contains [25] Raw Manna. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Return in a day and Steelsoul's man will allow to pass. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Continue through the ruins to reach Elvandar. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. The Temple of Dala (Chapter 3) You must follow the spyglass trail to finish the chapter. Chapter 9 - Mad Gods Rage Continue all the way to the west to find the chest Moraeulf was talking about. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. You can find spoiled rations in the inn in Silden. Continue north and cross the next bridge to the west. Go to the house at the west end of town where you will be attacked by five Nighthawks. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Your way will be blocked by one of Steelsoul's men, however. Give him one of your Vapor Masks so that he may escape. Visit Craig the logger in the south end of Dimwood. Continue east to the town of Lyton. He will ask you to poison rations in some moredhel boxes nearby. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. He will tell you where the rift machine is located and how to destroy it. You will find the moredhel near a house south of Decamp on the Teeth. You will see a burial cloth and a shovel. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. He will tell you how to get to Elvandar and will give you the Key of Lineages. Return southeast and cross the bridge guarded by goblins. Defeat them and take the Eliaem's Heart from the body of the spellcaster. [LETTERS] An old selection THE HELP WEB VISITS: since November 17, 1998 [UPDATES] Latest: August 3, 1999 [CREDITS/HISTORY] Soon your party members will become sick. Go south and enter the cave behind the waterfall using the Knight Piece. Eventually you will come across the stairway to the upper level. Use the password 'VICTORY' to open it. Just before the bridge to Romney you be challenged by Mitchel Waylander. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. The priestess will ask you to find some grain for them. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. The exit to the mines is in the northwest corner of the mines. In the southeast corner of the area you will find two IronJaw traps in a chest. On the far west side of the mine you will find the Brak Nurr. You need to have a virtue key to get it. Speak to Kat in the bottom-right corner of the sewers and agree to help her. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. In a barn you will be attacked by a group of moredhel warriors. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Return southeast and cross the bridge guarded by goblins. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Betrayal at Krondor - MobyGames The Crawler's house is next to the inn in Silden. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. He will tell you to report to Duke Martin. Squire Phillip will appear and give you the Waani device. The magical barrier will be gone now that the six are dead. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. Go northeast from the town, follow the river south, and cross the bridge. The Ghost of Jarel Lycrow (Chapter 2) Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. You will see a burial cloth and a shovel. Venutrier of Lan will capture you and throw you into the mines. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find stairs leading down to the lower level in a room on the west side of the level. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. On the far west side of the mine you will find the Brak Nurr. Look inside the house to the northwest to find a message left by Pug. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. You will see a burial cloth and a shovel. If you don't have any, you can buy some in the shop in town. Continue south and Squire Philip will approach. Continue north to the large wooded area and go east. Eventually you will come across the stairway to the upper level. He will ask you to retrieve one of his IronJaw traps from the area. Use this key to open most of the locked doors under Sethanon. Continue east past Highcastle. Arlie Steelsoul (Chapter 3) To the northeast you will find three pantathians who are causing the energy drain. To the northeast you will find three pantathians who are causing the energy drain. Go back west and then south from Highcastle. The exit to the mines is in the northwest corner of the mines. Defeat the enemies and take the Idol of Lassur from the trapped chest. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. This staff will allow Owyn to cast magic again. Finn will appear and will escort you to Prince Arutha. You can fight them or you can find out the password. Open the door in the east wall with a Guildis Thorn. Inside the ruins you find a door that unlocks with the Key of Lineages. You can buy and/or sell some equipment in the shop and sleep at the inn. He will tell you where the Waani device is located. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky To the northeast you will find three houses together. McCannur Ban Dok will tell you the current situation in the forest. He will tell you more about Neville's death and where to find Navon. Cast Strength Drain on the Wind Elementals to defeat them. He will tell you that a minstrel is sleeping in the barn nearby. Return to Sarth and enter the cave below it. He will ask you to retrieve one of his IronJaw traps from the area. The Ghost of Jarel Lycrow (Chapter 2) Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Go back west and then south from Highcastle. You must follow the spyglass trail to finish the chapter. You will find a password in a chest at the end. You will begin this chapter in the sewers below Krondor. If you go to the barracks, you will be told about a stolen ruby. Cast Strength Drain on the Wind Elementals to defeat them. He will reward you with 300 gold and a virtue key. How do the Skill Books in Betrayal at Krondor work?, page 1 - GOG.com The exit to the mines is in the northwest corner of the mines. Your way will be blocked by one of Steelsoul's men, however. Find many great new & used options and get the best deals for Betrayal at Krondor CDROM PC Computer Game 1994 video vintage dynamix riftwar at the best online prices at eBay! Return to Duke Martin south of Northwarden and show him the plans. Take the maps from inside. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. He will tell you to report to Duke Martin. He will reward you with 300 gold and a virtue key. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. In the southeast corner of the area you will find two IronJaw traps in a chest. Open the door of the stable just to the north and return to her. Return to the catapult and use the gear to fix it, then use the catapult on the town. You can buy and/or sell some equipment in the shop and sleep at the inn. He will reward you with 300 gold and a virtue key. The Diviner's Halls is a cave northeast from the town. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Stay on the east side of the river and go north. It is worth doing because she will reward you with a Galon 'Griefmaker'. He will tell you to report to Duke Martin. Take one of them with you. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. On the far west side of the mine you will find the Brak Nurr. Sadly Patrus will die in the destruction of the Rift Machine. You will see a burial cloth and a shovel. On the far west side of the mine you will find the Brak Nurr. Behind it is the exit. Enter it from the south by the mountains to avoid the pirates. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Take one of them with you. The Naphtha Mines (Chapter 4) Take one of them with you. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Your way will be blocked by soldiers before the bridge, though. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Continue along the road to the east and you will come across a house. Use the two remaining Vapor Masks to jump into the river and escape the mines. Chapter 5 - When Rivers Run Blood Chapter 3 - The Spyglass and the Spider Just past the fork you will run into a trap. Continue all the way down the passage until you come to a large room. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Use the password 'VICTORY' to open it. Give the Idol to Kat on the upper level and she will give you some information. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. After you cross the bridge, go east and talk to Moraeulf. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Visit Craig the logger in the south end of Dimwood. Go west into the town and speak to Count Corvalis in his townhouse. Look inside the house to the northwest to find a message left by Pug. Put some spoiled rations in the chest by the field. Return to Duke Martin and he will express concerns about what the enemy is planning. Go to the house at the west end of town where you will be attacked by five Nighthawks. He will also give you three diamonds he had stolen from the Baron's Treasury. You can find Isaac behind a big hill north of Hawk's Hollow. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. To the south near the river you will meet Obkhar. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Enter it from the south by the mountains to avoid the pirates. Behind it you will see a chess board that is missing a knight piece. Just west of Romney you will find a strange house behind a hill. Use the submission form, or email them as attachments to faqs@neoseeker.com. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Return in a day and Steelsoul's man will allow to pass. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. He will tell you where the rift machine is located and how to destroy it. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Betrayal at Krondor FAQs, Guides and Walkthroughs - Neoseeker Their defense will go up by 25. In the next room you will find the Oracle of Aal. Go through the door in the north wall and keep following the passage. Go north and inside the house you will find a Crystal Staff. Return to the town and speak to Peter the Grey in the Inn. You can find spoiled rations in the inn in Silden. Get your equipment from the chests in the room. Pick up the map of Timirianya in one of the houses. The Stolen Ruby (Chapter 1) Return to Romney and report your success to the Duke. Betrayal at Krondor - My Abandonware Speak to the Duke of Romney at the beginning of the third chapter. Enter Romney and go the Black Sheep Tavern. Chapter 6 - Betrayal